Devlog Week 4 - Bruno
Big week!
The game got its final name (with the addition of a needed subtitle) and got tested by many of our colleagues. We also tested their games and I combined our group's peer reviews of their games into a single PDF file.
I also worked on transforming the remaining knight animations into the skin of our main character! Recolorize the Mage to resemble the colors of the magic nation.
Schemed out how the village should look in game and started constructing it in gamemaker. Eventually had to create some terrain tile for some corners and sides as the tileset we were working with lacked these or lacked some variation.
Also wrote the draft of what we will show at MOJO with a Playtesting Plan and a scheme of what a complete run of the final demo at MOJO would look like.
Moreover, I found some music that we might use in game for the battles and the neutral zone.
As an extra I also ended up doing the final poster to publicize MOJO on social media and in the campus.
Can't wait to have the DEMO ready to be played!
Get Caledonia: World Divided
Caledonia: World Divided
The World is Divided and you choose who to fight for!
Status | In development |
Authors | PACA, ayltonsilva, DefinitelyNotPabloEscobar |
Genre | Adventure, Role Playing |
Tags | 2D, GameMaker, Magic, Meaningful Choices, Perma Death, Pixel Art, Singleplayer, Swords, Top Down Adventure |
Languages | English |
More posts
- Devlog Week 7 - Hugo EscobarJun 23, 2023
- Devlog Week 7 - AyltonJun 23, 2023
- Devlog Week 7 - BrunoJun 23, 2023
- Devlog Week6 - Hugo EscobarJun 18, 2023
- Devlog Week 6 - AyltonJun 18, 2023
- Devlog Week 6 - BrunoJun 16, 2023
- Devlog Week5 - Hugo EscobarJun 11, 2023
- Devlog Week 5 - AyltonJun 09, 2023
- Devlog Week 5 - BrunoJun 09, 2023
- Devlog Week4 - Hugo EscobarJun 04, 2023
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