Devlog Week4 - Hugo Escobar


Another week has past! Lets resume what I have done for the game:

- We had a play testing this week were our team gather input from our colleges.

- With this input we upgraded game mechanics, for example improved hitbox's, projectiles get blocked by walls, the combo does different damage depending on the phase.

- IA improvements. The enemy IA will now be able to find a path to the player using path finding algorithms.

- Inventory complete! Player can now have items one it, move them, equip them, see their stats! All the UI is also complete.

- Other small life improvement updates.

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