Devlog Week3 - Hugo Escobar
Caledonia: World Divided » Devlog
Hi! I will now share what I did in this week!
-> Created several enemies: knight, archer and a mage. We need enemies to fight dont we? :)
-> Created their respective IA. Took a lot of tries but I think I got one that I find enjoyble!
-> Items! Not visible yet but they are there!
-> Player is now persistent in the map! When moving between levels all players stats are the same now!
-> Items can be carried by a player. Soon I will be creating an inventory.
-> Early implementation of player Sprites.
-> Several game fix's. Ye bugs, lets remove them...
Sadly I wished to do more, but got another projects to focus on. No worries, next week more implementation's will follow!
Get Caledonia: World Divided
Caledonia: World Divided
The World is Divided and you choose who to fight for!
Status | In development |
Authors | PACA, ayltonsilva, DefinitelyNotPabloEscobar |
Genre | Adventure, Role Playing |
Tags | 2D, GameMaker, Magic, Meaningful Choices, Perma Death, Pixel Art, Singleplayer, Swords, Top Down Adventure |
Languages | English |
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- Devlog Week 7 - Hugo EscobarJun 23, 2023
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- Devlog Week 6 - AyltonJun 18, 2023
- Devlog Week 6 - BrunoJun 16, 2023
- Devlog Week5 - Hugo EscobarJun 11, 2023
- Devlog Week 5 - AyltonJun 09, 2023
- Devlog Week 5 - BrunoJun 09, 2023
- Devlog Week4 - Hugo EscobarJun 04, 2023
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