Devlog Week 3 - Bruno
Another week has passed, a slow week at least for me as I was feeling less motivated and overall with less energy :/
I still managed to pull through and reskin all the animations for our main character from the Knight that defends the "barbarian" kingdom!
I found that our game really needs to excel on the little things and since our main character doesn't have a defined gender I had to turn a rather masculine knight into a more ambioguous character. I did this by giving it tied hair and removing any signs sideburns haha!
I also changed all the clothes on it making them more "deserty" and with a more neutral color so to not have any association with either kingdom!
I also started on working on the range enemies for both kingdoms, altering once again others' work to make not standout from the style we've been adopting!
I also started working on altering a King I found to be OUR King (which most likely will be our final boss in the demo!)
Get Caledonia: World Divided
Caledonia: World Divided
The World is Divided and you choose who to fight for!
Status | In development |
Authors | PACA, ayltonsilva, DefinitelyNotPabloEscobar |
Genre | Adventure, Role Playing |
Tags | 2D, GameMaker, Magic, Meaningful Choices, Perma Death, Pixel Art, Singleplayer, Swords, Top Down Adventure |
Languages | English |
More posts
- Devlog Week 7 - Hugo EscobarJun 23, 2023
- Devlog Week 7 - AyltonJun 23, 2023
- Devlog Week 7 - BrunoJun 23, 2023
- Devlog Week6 - Hugo EscobarJun 18, 2023
- Devlog Week 6 - AyltonJun 18, 2023
- Devlog Week 6 - BrunoJun 16, 2023
- Devlog Week5 - Hugo EscobarJun 11, 2023
- Devlog Week 5 - AyltonJun 09, 2023
- Devlog Week 5 - BrunoJun 09, 2023
- Devlog Week4 - Hugo EscobarJun 04, 2023
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