The menu is pretty cool, although I would have some kind of fading instead of a black screen in the pause menu, for to player to be able to still see his character while paused. This might not be the final version for sure, but you still have a bug when killing enemies. After killing them, we can still hit their life :)
Other than this it is a nice RPG game, keep up the good work!
This week I've created an itch account, talked with the writing students about what we wanted to do for this game and started defining the core experience and first tweet of the game to build the design document!
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The menu is pretty cool, although I would have some kind of fading instead of a black screen in the pause menu, for to player to be able to still see his character while paused. This might not be the final version for sure, but you still have a bug when killing enemies. After killing them, we can still hit their life :)
Other than this it is a nice RPG game, keep up the good work!
This week I've created an itch account, talked with the writing students about what we wanted to do for this game and started defining the core experience and first tweet of the game to build the design document!